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Weltall

Weltall is a German noun meaning cosmos or universe. In fiction, the term is sometimes used as a proper name for space-themed elements, and it is notably the name of a central mecha in the 1998 PlayStation role-playing game Xenogears by Squaresoft.

In Xenogears, Weltall is a prototype Gear piloted by Fei Fong Wong. It appears early in the

Design and mechanics: Weltall is a humanoid Gear designed for versatility and mobility. It functions as Fei’s

Cultural impact: Weltall is one of Xenogears’ best-known Gear names and is frequently cited in discussions of

story
and
serves
as
Fei’s
primary
combat
platform,
establishing
the
game’s
distinctive
Gear-based
combat
system.
Gears
in
Xenogears
are
large
biomechanical
exoskeletons
used
in
warfare,
and
Weltall
is
one
of
the
more
recognizable
units
within
that
universe.
The
Gear
enables
a
mix
of
melee
and
ranged
techniques
and
acts
as
a
narrative
focal
point
that
connects
Fei
to
broader
plot
elements
such
as
memory
and
identity.
initial,
widely
used
combat
form
and
provides
the
foundation
for
upgrades
and
transitions
to
other
Gears
as
the
story
progresses.
Its
combat
repertoire
includes
energy
and
physical
attacks,
and
its
effectiveness
grows
through
the
player’s
exploration
of
the
Gear
system
and
story-driven
development.
the
game’s
mechanics
and
storytelling.
The
term
Weltall
itself
carries
thematic
resonance
with
the
game’s
exploration
of
space-age
technology,
philosophical
questions,
and
the
complex
interplay
between
memory
and
identity.
Beyond
Xenogears,
the
name
is
sometimes
referenced
in
fan
works
and
cross-media
discussions
related
to
the
series.