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WMR

Windows Mixed Reality (WMR) is a Microsoft platform for immersive experiences on Windows 10 and Windows 11, covering both virtual reality and mixed reality content delivered through compatible headsets and input devices. The platform originated as Windows Holographic and was rebranded as Windows Mixed Reality in 2017, with a lineup of headsets from PC manufacturers such as Acer, Dell, HP, Lenovo, Asus, and Samsung. These devices generally used inside-out tracking via built-in cameras and did not require external base stations, and they worked with the Windows Mixed Reality Portal for setup, room-scale tracking, and access to apps and experiences. Motion controllers common to many WMR bundles provided six-degrees-of-freedom input.

Software and library support for WMR centered on the Microsoft Store ecosystem and the Windows Mixed Reality

Over time, attention in Microsoft's XR strategy increasingly aligned with OpenXR and newer runtimes, reducing emphasis

Portal,
which
offered
a
curated
set
of
experiences
and
access
to
system
features.
The
platform
also
provided
a
bridge
to
some
SteamVR
content,
expanding
the
available
library
beyond
Microsoft-authored
titles.
Microsoft
has
emphasized
OpenXR
as
the
standard
API
for
cross-platform
XR
development,
and
WMR
supports
OpenXR
to
enable
broader
compatibility
with
other
VR
ecosystems.
on
platform-specific
features
and
focusing
on
interoperability
across
devices.
While
Windows
Mixed
Reality
remains
part
of
the
Windows
XR
landscape,
many
advanced
or
newer
experiences
are
delivered
through
OpenXR-based
tooling
and
other
modern
XR
frameworks.
WMR
thus
persists
as
a
component
of
Windows’
mixed
reality
history
and
compatibility
support
for
legacy
devices
and
applications.