VkCmdPipelineStatistics
VkCmdPipelineBindDescriptorSets is a Vulkan command used to bind descriptor sets to a command buffer for use with a graphics or compute pipeline. Descriptor sets are collections of resources, such as shader buffers and textures, that shaders can access. When this command is invoked, the specified descriptor sets are associated with the pipeline bind point and the pipeline layout. The pipeline layout defines the structure and types of descriptors that the pipeline expects.
The command takes several parameters. The command buffer is the target into which the command is recorded.
When a rendering or compute operation is later executed using the command buffer, the bound descriptor sets