Trefferpunkt
Trefferpunkt, commonly written as Trefferpunkte, is a health metric used in German-language tabletop and video games to quantify a character's vitality. It indicates how much damage a character can sustain before becoming incapacitated or dying. The term is the standard German translation of "hit point" or "health point" and is widely used in RPGs and other games.
Etymology and scope: The word combines Treffer (hit) and Punkt (point). In most systems, Trefferpunkte form a
Role in game design: In tabletop RPGs such as the German edition of Dungeons & Dragons, Trefferpunkte
Variants and mechanics: Some systems include temporary hit points or shields that absorb damage before it reduces
See also Lebenspunkte, Gesundheitswert, Hit points. In German-language gaming literature, Trefferpunkte is the standard term for