InvisibleTrigger
InvisibleTrigger is a term used in game development and interactive media to describe a specific type of collider or detection area that does not have a visible representation in the game world. Its primary function is to detect when a player or other game object enters, exits, or remains within its boundaries, initiating a predetermined action or event without the player being aware of its presence through visual cues.
These triggers are often employed to manage gameplay mechanics, narrative progression, or environmental interactions. For example,
The invisible nature of these triggers allows for seamless integration into the game's design, preventing visual