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Interthread

Interthread refers to communication and coordination between threads within the same process. It enables safe data exchange and task synchronization across multiple threads while avoiding the higher overhead and isolation boundaries of inter-process communication. Interthread communication relies on shared memory and explicit synchronization, since threads share the same address space.

Common mechanisms include shared memory guarded by synchronization primitives such as mutexes or atomic operations to

Typical patterns in interthread communication include the producer-consumer model using a bounded or unbounded queue, barrier

Design considerations emphasize avoiding data races, deadlocks, and livelocks. Developers should minimize lock contention, prefer finer-grained

Interthread communication is distinct from inter-process communication, as it occurs within a single process and typically

protect
access
to
shared
data.
Condition
variables
and
semaphores
are
used
for
signaling
state
changes
or
coordinating
sequencing.
Thread-safe
queues
or
buffers
provide
a
safe
conduit
for
passing
data
between
producers
and
consumers.
Higher-level
abstractions
such
as
futures,
promises,
or
channels
(present
in
several
languages)
can
simplify
asynchronous
communication
and
result
retrieval.
Memory
visibility
and
ordering
rely
on
proper
use
of
these
primitives
to
establish
happens-before
relationships.
synchronization
to
align
phases
of
computation,
reader-writer
locks
for
concurrent
access
to
shared
resources,
and
thread
pools
to
distribute
work
among
multiple
threads
efficiently.
locking
or
lock-free
data
structures
where
appropriate,
and
ensure
that
long-running
I/O
or
blocking
operations
do
not
hold
locks.
Where
possible,
higher-level
concurrency
abstractions
can
reduce
complexity
and
errors.
offers
lower
latency
and
overhead
but
requires
careful
synchronization
to
maintain
correctness.
It
is
a
core
topic
in
multithreaded
programming
across
languages
including
Java,
C++,
Go,
and
Rust.