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HRTF

Head-related transfer function (HRTF) is a transfer function that describes how an ear receives sound from a point in space, accounting for the filtering effects of the head, torso, and outer ears. For a given direction, the HRTF specifies the frequency-dependent modifications that reach each eardrum. In practice, HRTFs are typically represented as head-related impulse responses (HRIRs) in the time domain or as magnitude and phase spectra in the frequency domain for the left and right ears.

HRTFs depend on the direction, usually described by azimuth and elevation, and vary with the listener’s anatomy.

Measurement and data: HRTFs are measured from a subject or a dummy head with microphones placed in

Applications: In binaural rendering for headphones, a mono input is filtered by the left and right HRIRs

Variability and limitations: HRTFs are highly individualized, so generic sets can produce plausible but imperfect localization

They
encode
localization
cues
such
as
interaural
time
differences,
interaural
level
differences,
and
spectral
shaping
produced
by
the
pinnae,
head,
and
torso.
the
ears
in
a
quiet,
anechoic
environment,
using
sound
sources
from
many
directions.
Datasets
are
then
interpolated
to
render
continuous
space.
Publicly
available
examples
include
the
CIPIC
HRTF
Database
and
KEMAR/IRCAM-based
measurements.
Data
are
provided
as
HRIRs
or
corresponding
directional
filters.
corresponding
to
the
perceived
source
direction
to
produce
spatialized
audio.
HRTFs
are
widely
used
in
virtual
reality,
gaming,
and
other
3D-audio
systems,
often
with
head
tracking
to
update
cues
as
the
listener
moves.
and
front-back
confusions
for
some
listeners.
Individual
customization
requires
measured
HRIRs
or
optimization,
and
real-time
rendering
may
incorporate
dynamic
updates
for
head
movements.