GLCOLORATTACHMENT14
GLCOLORATTACHMENT14 refers to a specific symbolic constant used in OpenGL, a widely adopted cross-platform graphics and compute API. This constant is part of a set of identifiers used to designate color buffers within a framebuffer object (FBO). Framebuffer objects are essential for rendering operations in modern OpenGL, allowing applications to render to textures or other off-screen targets rather than directly to the screen.
In the context of a single FBO, multiple color buffers can be attached. GLCOLORATTACHMENT14 is the identifier
The use of constants like GLCOLORATTACHMENT14 allows for a flexible and standardized way to manage and access