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EulerWinkeln

EulerWinkeln, or Euler angles, are a way to describe the orientation of a rigid body in three-dimensional space using three angular parameters. They are named after the Swiss mathematician Leonhard Euler, who introduced the concept in the 18th century.

A sequence of rotations about coordinate axes defines the orientation. The angles are typically denoted φ (roll),

A rotation is represented as the product of three elementary rotations; the same three angles can produce

Applications encompass aerospace (aircraft attitude), robotics (pose representation), computer graphics (camera orientation), motion capture, and animation.

Limitations include non-uniqueness, range ambiguities, and near singularities. They are often supplemented or replaced by quaternions

θ
(pitch),
ψ
(yaw).
There
are
multiple
conventions,
such
as
intrinsic
rotations
about
body-fixed
axes
or
extrinsic
rotations
about
fixed
axes.
Common
sequences
include
ZYX
(yaw-pitch-roll)
and
ZXZ
(a
proper
Euler
angle
sequence).
different
final
orientations
depending
on
the
chosen
sequence.
Conversion
to
and
from
rotation
matrices
or
to
quaternions
is
standard.
For
some
sequences,
particularly
when
pitch
is
±90°,
the
three
parameters
lose
one
degree
of
freedom
(gimbal
lock).
for
smooth
interpolation
and
robust
optimization,
though
EulerWinkeln
remain
common
in
engineering
and
for
human-readable
orientation.