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Crono

Crono is a fictional character who serves as the silent protagonist of Chrono Trigger, a role-playing game first released in 1995 by Square for the Super Nintendo Entertainment System. He is introduced as a swordsman from the small village of Truce and is characterized by his neutral demeanor and willingness to help others.

The plot begins when Crono attends a festival and meets Lucca, whose invention triggers Marle’s disappearance

Gameplay wise, Crono is the player’s avatar in most of the game. He uses a katana and

Crono's design and narrative role have contributed to the character’s enduring status as one of the most

into
time.
Crono
teams
with
Lucca
to
pursue
Marle
through
a
series
of
time
periods,
forming
a
party
with
companions
such
as
Frog,
Robo,
Ayla,
and
Magus.
Their
quest
is
to
prevent
the
awakening
of
Lavos,
a
parasitic
creature
that
threatens
the
world
across
eras.
gains
access
to
Tech
abilities
as
the
party
collects
them,
enabling
powerful
combinations
with
other
characters.
He
is
also
the
central
conduit
for
the
story’s
progression,
with
Chrono
Trigger
featuring
multiple
endings
that
reflect
choices
made
during
its
time-travel
narrative.
acclaimed
protagonists
in
video
game
history.
The
character
has
appeared
in
various
re-releases
of
Chrono
Trigger
and
remains
a
central
reference
point
in
discussions
of
classic
JRPG
storytelling.