Cortesin
Cortesin is a fictional location featured in the video game Gears of War 3. It is a city on the planet Sera that serves as the primary setting for several campaign missions. The city is depicted as heavily damaged and partially overrun by the Locust Horde, the game's primary antagonists. Players traverse through the ruins of Cortesin, encountering various enemies and environmental hazards. The architecture of Cortesin is a blend of pre-war human construction and the more brutalist aesthetic often associated with Gears of War's urban environments. The city's name is derived from the Spanish word "corte," meaning court or cut, possibly alluding to its former status or the destructive events that have befallen it. Key gameplay sequences in Cortesin involve navigating destroyed streets, engaging in firefights within ruined buildings, and utilizing the environment for cover. The city's visual design emphasizes a sense of desolation and the ongoing struggle for survival against the Locust. Its significance in the narrative of Gears of War 3 lies in its role as a battleground and a representation of the devastated state of human civilization.