Armos
Armos refers to a fictional creature within the Legend of Zelda video game series. Armos are humanoid statues carved from stone that survive as ancient guardians. In most games, they remain inert until activated by player interaction, at which point the statue comes to life and can impede progress or attack the player.
Across titles, Armos appear in dungeon rooms as both puzzle elements and enemies. They can be encountered
Outside the Zelda franchise, the term Armos is rarely used and has no widely recognized independent meaning;