vkCmdBindIndexBuffer
vkCmdBindIndexBuffer is a graphics programming command used in the Vulkan API. It is called by the application to bind an index buffer to a graphics pipeline, allowing the GPU to access the data in the buffer when executing rendering commands.
vkCmdBindIndexBuffer takes three parameters: the command buffer to bind the index buffer to, a handle to the
The command is used in conjunction with vkCmdDraw and other drawing commands to specify the index buffer
vkCmdBindIndexBuffer must be called before calling any drawing commands that use the index buffer. The command
vkCmdBindIndexBuffer is a more efficient alternative to binding the index buffer using vkCmdBindVertexBuffers, as it allows