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typechecks

Type checks are mechanisms in programming languages and tools to ensure operations are used with compatible types, catching errors before or during runtime. They can be static or dynamic, and are part of a broader type system.

Static type checking occurs at compile time, catching many errors early, enabling optimizations and better tooling.

Dynamic type checking runs at runtime; variables can hold values of any type, and type errors occur

Type inference reduces the need for explicit annotations, as in ML, Haskell, and Rust; gradual typing allows

Practical considerations include performance overhead for dynamic checks and the clarity of error messages. Static type

In summary, type checking is a core component of software reliability and language design, balancing safety,

However,
some
programs
may
be
rejected
that
would
not
fail
at
runtime,
depending
on
the
language's
type
system.
Languages
that
employ
static
checking
include
Java,
Rust,
Haskell,
and
TypeScript
when
used
in
its
statically
checked
mode.
when
mismatches
arise
during
execution.
This
provides
flexibility
but
incurs
runtime
cost
and
potential
crashes
if
checks
fail.
Dynamic
typing
is
common
in
languages
like
Python,
JavaScript,
and
Ruby.
mixing
static
and
dynamic
typing,
as
in
TypeScript,
Dart,
and
Python
with
type
hints.
Type
systems
can
be
sound,
meaning
well-typed
programs
do
not
produce
type
errors,
or
partially
unsound,
depending
on
design
choices
and
language
features.
information
can
improve
tooling,
such
as
IDE
features,
refactoring
safety,
and
compiler
optimizations.
The
choice
of
type
checking
approach
reflects
trade-offs
between
expressiveness,
safety,
and
developer
productivity.
performance,
and
usability.