sümbolitabelist
A symbol table is a data structure used by a compiler or interpreter to store information about the identifiers used in a program. These identifiers can include variable names, function names, class names, and other symbols. The symbol table acts as a lookup mechanism, allowing the compiler to quickly find information associated with a specific identifier.
When a compiler encounters an identifier, it searches the symbol table. If the identifier is found, the
The structure of a symbol table can vary. Simple implementations might use an array or a linked