subnetSTREAM
SubnetSTREAM is a high-performance, low-latency network protocol designed to optimize the transmission of streaming data over IP networks. It is particularly well-suited for applications that require real-time data delivery, such as video streaming, online gaming, and live broadcasting. The protocol operates by dividing the data into smaller packets and transmitting them over multiple paths simultaneously, which helps to reduce latency and improve throughput. SubnetSTREAM uses advanced error correction and congestion control mechanisms to ensure reliable and efficient data delivery, even in the presence of network congestion or packet loss. It is compatible with standard IP networks and can be deployed on existing infrastructure with minimal modifications. The protocol is open-source and has been developed by a community of researchers and developers, with contributions from various organizations and institutions. SubnetSTREAM has been shown to provide significant performance improvements over traditional streaming protocols, making it an attractive option for applications that require high-quality, real-time data delivery.