shaderutdata
Shaderutdata is a term that has appeared in discussions related to certain video games, particularly those developed with specific engines like Unreal Engine. It refers to a data structure or file format used to store shader information. Shaders are small programs that run on the graphics processing unit (GPU) to determine how surfaces are rendered, affecting aspects like color, texture, lighting, and material properties.
The specific implementation and usage of shaderutdata can vary depending on the game and its engine. In
Understanding shaderutdata can be relevant for game modders, reverse engineers, or developers who are interested in