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rendrons

Rendrons are a family of modular geometric units used in geometry, sculpture, and digital fabrication. Each rendron is a convex polyhedron whose faces are primarily rhombi arranged in a regular pattern so that multiple rendrons can interlock without gaps.

Construction and variants: Rendrons are generated by assembling rhomboidal prisms around shared edges. By varying the

Properties: Rendrons offer modularity, a straightforward tessellation mechanism, and the ability to approximate curved surfaces when

Applications and history: The concept emerged with advances in algorithmic design and rapid prototyping in the

rhombus
angles
and
the
number
of
prisms
meeting
at
a
vertex,
designers
create
a
range
of
rendron
tilings,
from
planar
mosaics
to
three-dimensional
lattices.
The
same
basic
unit
can
be
adapted
to
produce
both
flat
tilings
and
volumetric
structures.
used
in
larger
assemblies.
Depending
on
geometry,
rendrons
can
display
different
symmetries,
including
mirror
and
rotational
symmetry,
and
can
be
tailored
for
attributes
such
as
lightness,
stiffness,
or
aesthetic
effect.
Their
rhombic
faces
facilitate
precise
cutting
and
assembly
in
fabrication
workflows.
late
20th
and
early
21st
centuries.
Rendron-based
systems
have
been
used
in
sculptural
works,
architectural
facades,
and
computational
meshes,
illustrating
how
rhombic-based
modular
design
can
support
efficient
material
use
and
flexible
form
exploration.
While
not
tied
to
a
single
canonical
model,
rendrons
serve
as
a
practical
framework
for
exploring
tessellation,
interlocking
components,
and
surface-fitting
in
both
art
and
engineering
contexts.