renderengineidele
RenderEngineIdle is a term that can refer to a state within a computer's graphics rendering pipeline. It generally indicates that the graphics processing unit (GPU) is not actively engaged in rendering new frames or performing computationally intensive graphics tasks. This can occur for several reasons, such as when an application is waiting for user input, has finished rendering a scene, or is running a less demanding graphical workload.
During a render engine idle state, the GPU might still be powered on and performing background tasks,
In some contexts, developers might actively try to minimize render engine idle time to ensure smooth performance