pyglrab
Pyglrab is an open-source, non-frames graphics rendering system for OpenGL. Developed by Fabrice Nunes, it is designed to be a minimalist and efficient alternative to other graphics rendering engines. Pyglrab is written in C and C++ and provides a Python interface for ease of use.
The primary goal of Pyglrab is to provide a fast and lightweight way to render graphics to
Pyglrab features a flexible rendering pipeline that can be customized using a variety of options and extensions.
One of Pyglrab's key strengths is its ability to render graphics to arbitrary buffers, allowing for efficient
Pyglrab has been developed to be highly extensible and customizable. It includes an extensive API that allows
Overall, Pyglrab is a powerful open-source graphics rendering engine that offers a flexible and efficient way