nonterrain
Nonterrain is a concept primarily associated with the video game *Non* (2017), developed by the studio The Game Kitchen. The term refers to the game’s unique gameplay mechanics and aesthetic, which challenge traditional notions of terrain and movement in video games. In Non, players navigate a procedurally generated environment where the landscape is fluid, often shifting unpredictably, and the rules of physics are deliberately abstracted or manipulated. Unlike conventional games where players rely on solid ground, walls, or obstacles to move, Non emphasizes exploration through abstract interactions—such as floating, levitating, or manipulating objects—without a fixed reference to "ground truth."
The game’s design philosophy centers on the idea that players should experience the world through their own