messagepassed
Messagepassed is a term used in concurrent programming and distributed systems to describe the act of sending a message from one process or thread to another. This mechanism is a fundamental building block for enabling communication and coordination between independent computational units. Instead of directly accessing shared memory, which can lead to complex synchronization issues and race conditions, processes communicate by exchanging messages.
The concept of message passing is central to various programming models, including actor-based systems like Erlang
Message passing can be implemented synchronously or asynchronously. Synchronous message passing requires the sender to wait