kinematica
Kinematics, or kinematica in some languages, is the branch of classical mechanics that describes the motion of objects without considering the forces that cause that motion. It focuses on the geometric and temporal relationships among position, velocity, and acceleration, using coordinate systems and reference frames to express how an object's state changes with time.
Key concepts include displacement (a vector), speed (a scalar), velocity (vector), and acceleration (vector). The motion
Rotational kinematics treats angular position theta, angular velocity omega = dtheta/dt, and angular acceleration alpha = domega/dt; for
Kinematics also covers planar and spatial motion, curvilinear trajectories, and the motion of rigid bodies where
Applications appear in projectile analysis, robotics, animation, biomechanics, automobile safety, and spaceflight. Kinematics provides the descriptive
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