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instantiating

Instantiating is the act of creating a concrete, usable object or element from a general template such as a class, type, or schema. An instance embodies a specific set of values while sharing the structure and behavior defined by its template. The process establishes an identity distinct from the template itself and from other instances.

In object-oriented programming, instantiation typically occurs by constructing an object. A constructor or factory method allocates

Generics and templates extend the idea of instantiation. A generic type or template provides a blueprint, and

Other domains also use the term. In formal logic, instantiation replaces variables with concrete terms to produce

Overall, instantiating connects abstract templates with concrete, usable entities, enabling systems to manage diverse data and

memory,
initializes
fields,
and
returns
a
reference
to
the
new
object.
For
example,
in
Java
one
might
write
obj
=
new
MyClass();
in
Python
obj
=
MyClass();
and
in
C++
MyClass
obj;
or
MyClass
obj(args);
Instantiation
may
be
dynamic
(at
runtime)
or
static
(at
compile
time,
as
with
some
static
object
declarations).
Factories
or
dependency
injection
are
common
patterns
that
control
or
defer
instantiation.
instantiating
it
with
concrete
type
parameters
yields
a
specific
type
or
class,
such
as
List<String>
in
Java
or
std::vector<int>
in
C++.
The
resulting
instances
operate
with
the
behaviors
defined
by
the
generic
or
templated
type,
but
with
types
or
parameters
fixed.
a
specific
instance
of
a
formula.
In
databases
and
knowledge
representations,
an
instance
refers
to
a
concrete
set
of
data
conforming
to
a
schema.
objects
efficiently.