glViewportIndexedfGLuint
GlViewportIndex is a function within the OpenGL API that controls the always-with-graphics rendering mode. This mode allows applications to specify an explicit viewport index for the drawing buffer, controlling which buffer will be rendered when there are multiple render targets.
The function's primary purpose is to specify a view layer for rendering, providing more control over how
Specifying an explicit viewport index is particularly useful in a scenario involving layered graphics. For instance,