glVertexAttrib4f
glVertexAttrib4f is a function in the OpenGL API used to specify the value of a generic vertex attribute. This function is part of the OpenGL 2.0 and later versions, and it is used in conjunction with vertex buffer objects (VBOs) and vertex array objects (VAOs) to define vertex data for rendering.
The function takes four parameters: the index of the generic vertex attribute to be modified, and the
glVertexAttrib4f is typically used to set the value of a vertex attribute for a single vertex. For
It is important to note that glVertexAttrib4f only sets the value of a vertex attribute for the
In summary, glVertexAttrib4f is a useful function for setting the value of a generic vertex attribute in