glGenXxx
glGenXxx is a family of functions in the OpenGL API used to generate unique names for OpenGL objects. These functions are essential for creating and managing various types of OpenGL objects, such as buffers, textures, and framebuffers. The "Xxx" in glGenXxx refers to the specific type of object being generated, with common functions including glGenBuffers, glGenTextures, and glGenFramebuffers.
The general syntax for these functions is:
glGenXxx(GLsizei n, GLuint *ids);
Here, n specifies the number of object names to generate, and ids is a pointer to an
Once an object has been generated, it can be bound to the current context using the corresponding
It is important to note that the generated names are not automatically deleted when they are no
In summary, glGenXxx functions are a fundamental part of the OpenGL API, providing a mechanism for generating