glEndvoid
glEndvoid is a function in the OpenGL graphics library. Its primary purpose is to terminate the execution of rendering commands that were previously initiated. Typically, it is used in conjunction with functions like glBegin, which marks the start of a primitive or a sequence of primitives to be rendered.
When glBegin is called with a specific primitive type, such as GL_TRIANGLES or GL_LINES, it signals to
The glEndvoid function does not take any arguments. Its invocation signals a return to a more general