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bùa

b×a denotes the cross product of two vectors b and a in three-dimensional Euclidean space. If a = (a1, a2, a3) and b = (b1, b2, b3), then b×a = (b2 a3 − b3 a2, b3 a1 − b1 a3, b1 a2 − b2 a1). The cross product is anti-commutative: b×a = −(a×b). The result is a vector perpendicular to both a and b, with direction given by the right-hand rule and magnitude |b×a| = |a||b| sin θ, where θ is the angle between a and b.

Geometrically, |b×a| equals the area of the parallelogram spanned by a and b, and the cross product

Key algebraic properties include bilinearity and anti-commutativity: b×(a+c) = b×a + b×c, (b1 a1 + b2 a2 + b3 a3)

Components form a convenient computation tool: b×a = (b2 a3 − b3 a2, b3 a1 − b1 a3, b1

Applications include torque τ = r×F, angular momentum L = r×p, magnetic force F = q v×B, and constructing normals

Example: with a = (1,0,0) and b = (0,1,0), b×a = (0,0,−1).

is
zero
if
a
and
b
are
parallel
or
one
is
the
zero
vector.
cross
terms
a
bit
differently
expressed,
and
a×a
=
0.
More
specifically,
for
any
vectors
u,
v,
w
in
R3,
(u+v)×w
=
u×w
+
v×w
and
w×(u+v)
=
w×u
+
w×v.
a2
−
b2
a1).
The
cross
product
is
defined
in
three
dimensions
(with
generalizations
in
higher
algebra),
and
appears
in
physics
and
computer
graphics.
to
surfaces
in
3D
geometry.