bufferLength
BufferLength is a parameter used in various computing contexts to specify the size of a buffer, which is a region of memory allocated to temporarily hold data during processing. Buffers are commonly employed in data streaming, file I/O operations, network communications, and multimedia applications to improve efficiency and manage data flow.
In programming, bufferLength defines the maximum number of elements or bytes a buffer can hold before it
The choice of bufferLength depends on the application's requirements. Smaller buffers reduce latency but may increase
BufferLength is also relevant in protocols like UDP (User Datagram Protocol), where it can refer to the