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SendObject

SendObject is a general term for a programming facility that transmits an object from one execution context to another. It typically involves serializing the object's state and transporting it across a channel, such as a network or inter-process communication link, so the recipient can reconstruct or use it.

In software libraries and frameworks, SendObject may be a named function or operation designed to encapsulate

Serialization is a central aspect. Objects are converted to a portable representation (e.g., JSON, XML, or a

Transport layers differ. SendObject can use HTTP(S), WebSocket, message queues (AMQP, MQTT), or direct sockets. The

Security and robustness are important considerations. Transmission may require authentication, encryption, and integrity checks. Versioning and

See also Inter-process communication, Remote procedure call, Serialization, Message broker, and Web services.

the
steps
of
preparation,
transmission,
and
optional
acknowledgement.
The
exact
semantics
vary
by
language
and
platform,
but
common
goals
include
correctness,
portability,
and
efficiency
in
object
transfer.
binary
format)
before
sending.
The
receiver
then
deserializes
to
recreate
the
object.
Some
implementations
preserve
object
identity
and
references;
others
only
copy
data
fields,
limiting
compatibility.
choice
affects
latency,
reliability,
and
ordering
guarantees.
Some
systems
implement
acknowledgments
or
retries
to
improve
delivery
assurance.
schema
evolution
pose
challenges
when
the
sender
and
receiver
implement
different
object
definitions,
potentially
requiring
adapters
or
compatibility
layers.