Mennem
Mennem is a term used in the context of the video game "The Legend of Zelda: Breath of the Wild." It refers to the concept of memory and the preservation of experiences within the game's world. In Breath of the Wild, the environment is designed to be persistent, meaning that changes made by the player, such as destroying objects or killing enemies, remain even after the game is closed and reopened. This is facilitated by the game's use of a save system that records the player's actions and the state of the world.
The term "Mennem" is derived from the game's lore and is mentioned in the game's manual and
The persistence of the game world is a significant departure from traditional gaming practices, where games