ID3D11RenderTargetView
ID3D11RenderTargetView is an interface in the Direct3D 11 API, which is a component of Microsoft's DirectX technology. This interface represents a render target view, which is an object that allows a Direct3D 11 application to bind a resource to the output-merger stage of the rendering pipeline. Render target views are used to specify the output buffers for rendering operations, such as color or depth-stencil data.
The ID3D11RenderTargetView interface provides methods to retrieve information about the render target view, such as its
Render target views can be created from various types of resources, including textures, buffers, and swap chains.
In summary, ID3D11RenderTargetView is a crucial interface in Direct3D 11 for managing render target views, which