GLSRGB8ALPHA8
GLSRGB8ALPHA8 is a pixel format used in computer graphics and image processing. It is a 32-bit format, meaning each pixel is represented by 32 bits of data. The format is divided into four channels: red, green, blue, and alpha. Each channel is allocated 8 bits, providing 256 possible values for each channel.
The red, green, and blue channels are used to represent the color of the pixel. The alpha
The "GLS" prefix in the format name stands for "Gamma-corrected Linear Space." This means that the color
GLSRGB8ALPHA8 is commonly used in graphics APIs such as OpenGL and Vulkan, where it is used to