ClassT
ClassT is a conventional placeholder name used in programming documentation and tutorials to illustrate a generic class or template that operates on values of an unspecified type. It represents a parameterized type parameter, commonly named T, and is not a formal language construct by itself. The concept appears across languages that support generics or templates, such as Java, C++, and TypeScript, with syntax that varies by language.
In Java, a class can be declared with a type parameter as follows: public class ClassT<T> { private
In C++, the same idea is expressed with templates: template <typename T> class ClassT { private: T
In TypeScript, a generic class can be written as: class ClassT<T> { private value: T; constructor(value: T)
Instantiation demonstrates typing: At instantiation, a concrete type replaces T (e.g., ClassT<number> or ClassT<string> in languages
Usage and benefits: The pattern improves code reuse and type safety by allowing the same class to
Limitations: Implementation details vary: Java uses type erasure; C++ templates generate code per type; TypeScript types
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