COLLADA
Collada is an open standard XML-based schema designed to enable the interchange of digital assets among interactive 3D applications. It provides a comprehensive data model for describing 3D scenes, including geometry, textures, materials, lighting, animation, rigging (skin), cameras, and physics, in a platform- and tool-agnostic format. The primary file extension is .dae, short for Digital Asset Exchange.
The format was originally developed in the early 2000s by Sony Computer Entertainment’s Open Technologies division
In practice, Collada is used for asset exchange rather than as a runtime data format in engines;