Bufferingseenheids
Bufferingseenheden are a conceptual unit used in digital media streaming to quantify the amount of data downloaded and stored locally to support uninterrupted playback. A bufferingseenheid can be defined in terms of time (for example, seconds of video or audio) or in units of media segments, depending on the streaming protocol and client implementation. The underlying idea is to separate download progress from playback progress and to provide a measurable buffer that cushions against network fluctuations.
In adaptive streaming, the player continuously fills the buffer with segments at varying bitrates. The current
Bufferingseenheden are typically expressed in seconds of content, but some systems use a fixed number of segments.
Different streaming technologies implement buffering in distinct ways. DASH and HLS describe buffer levels in terms
Related topics include buffering, buffer thresholds, adaptive bitrate streaming, and QoE metrics such as rebuffering duration,