16bittisyys
16bittisyys refers to the use of 16-bit technology, which is a term used to describe the processing and storage of data in units of 16 bits. A bit is the smallest unit of data in a computer, and 16 bits make up two bytes. This technology was prevalent in the 1980s and 1990s, particularly in the gaming industry, where it was used to create graphics and sound for various platforms.
16-bit technology was significant because it allowed for more detailed graphics and smoother sound than previous
Today, 16-bit technology is largely obsolete, having been replaced by 32-bit and 64-bit technology. However, it