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yuv

YUV is a color encoding system used for video signals that separates image information into brightness and color components. The luma component, Y, encodes grayscale detail and brightness; the chrominance components, U and V (also called Cb and Cr in digital forms), encode color information. Separating luminance from chrominance enables technologies such as chroma subsampling and efficient compression because the human visual system is more sensitive to brightness than color.

Historically associated with analog component video (NTSC, PAL, SECAM), YUV originated as a way to transmit color

Applications include television broadcasting, DVD and Blu-ray formats, and modern video codecs (MPEG-2, H.264/AVC, H.265/HEVC). Chroma

Ranges vary with context: video use limited ranges (for 8-bit samples, Y' typically 16–235, Cb/Cr 16–240); some

information
without
degrading
luminance.
In
digital
workflows,
the
same
concept
is
implemented
as
Y'CbCr,
where
Y'
denotes
gamma-corrected
luma
and
Cb/Cr
carry
color
differences
relative
to
Y'.
Standards
such
as
BT.601
and
BT.709
define
conversion
between
RGB
and
Y'CbCr
and
specify
typical
ranges.
subsampling
schemes,
notably
4:2:2
and
4:2:0,
reduce
chroma
resolution
to
save
bandwidth
with
little
perceptual
loss.
systems
use
full
range
0–255.
Conversions
between
RGB
and
YUV/Y'CbCr
depend
on
the
standard
and
include
formulas
such
as
Y'
=
0.299R'
+
0.587G'
+
0.114B',
with
Cb
=
B'
−
Y'
and
Cr
=
R'
−
Y'
(scaled
or
offset
as
required).