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templateswitching

Template switching is a technique in template metaprogramming that selects among multiple template implementations or behaviors at compile time based on properties of type parameters or non-type template parameters. It enables different code paths to be chosen automatically for different types without runtime overhead.

Common mechanisms include template specialization and overloading, the use of SFINAE (substitution failure is not an

Examples can be implemented in several ways. In C++11/14, one approach uses overloading and enable_if to create

Applications of template switching include generic libraries, numeric algorithms, and policy-based designs where behavior depends on

error)
with
type
traits
such
as
is_integral
or
is_floating_point,
tag
dispatch,
and,
in
modern
compilers,
if
constexpr–based
branching.
The
goal
is
to
provide
a
single
interface
that
adapts
its
behavior
to
the
concrete
types
it
is
instantiated
with,
without
incurring
runtime
overhead.
separate
implementations
for
integral
and
floating-point
types.
For
instance,
a
function
template
can
be
provided
in
two
versions,
each
enabled
only
for
the
corresponding
type
category.
In
C++17
and
later,
if
constexpr
allows
emptying
the
branching
into
a
single
template
while
selecting
paths
at
compile
time
based
on
type
traits.
type
traits.
It
supports
efficient,
type-safe
customization
without
sacrificing
performance,
but
can
increase
compilation
time
and
code
size,
and
may
reduce
readability
if
overused.
See
also
template
metaprogramming,
SFINAE,
tag
dispatch,
and
constexpr
if.