teamkills
Teamkilling, often abbreviated as TK, refers to the act of a player intentionally or unintentionally causing the death of a teammate in a multiplayer video game. The specific mechanics and consequences of teamkilling vary greatly depending on the game's design and its multiplayer rules. In some games, friendly fire is enabled by default, meaning any damage dealt by a player can affect both enemies and allies. Other games have friendly fire as an optional setting that server administrators can enable or disable.
The reasons for teamkilling can range from accidental to malicious. Accidental teamkills often occur due to
Many games implement systems to mitigate or punish teamkilling. These can include damage penalties for subsequent