fragmentshaderit
Fragmentshaderit is a cross-platform toolkit for fragment shader development and management in modern graphics pipelines. It provides a cohesive environment for authoring, testing, and deploying fragment shaders across multiple graphics APIs.
The core components include a shader language layer and a cross-API emitter that can produce GLSL, HLSL,
The runtime includes a live-reloadable shader runtime, error reporting, and basic profiling hooks. It emphasizes portability
Typical workflow: start from a graph or code-based fragment, connect inputs and uniforms, preview results in
History and status: Fragmentshaderit is described in theoretical documentation and community discussions as a conceptual tooling