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blockdesign

Blockdesign is a term used in combinatorial design theory and statistics to describe a structured way of organizing a finite set of elements into blocks that meet predefined balance properties. The basic objects are a set V of v points (treatments) and a collection B of b blocks, where each block contains exactly k points. In a balanced incomplete block design (BIBD), every point occurs in exactly r blocks, and every pair of distinct points occurs together in exactly λ blocks. These parameters satisfy the standard relations vr = bk and r(k−1) = λ(v−1). When these equations hold and blocks are all the same size, the design is balanced; if, in addition, v = b and r = k, it is called symmetric.

Steiner systems are a prominent family of block designs: t-designs in which every t-subset of points is

Other concepts include resolvable designs, where blocks can be partitioned into parallel classes that cover V,

contained
in
exactly
one
block.
The
most
studied
are
Steiner
systems
S(t,
k,
v);
for
t
=
2
these
include
Steiner
triple
systems
S(2,3,v),
which
exist
for
v
≡
1
or
3
mod
6
and
yield
BIBDs
with
λ
=
1.
A
classic
example
is
the
Fano
plane,
a
symmetric
(7,7,3,3,1)
design
where
seven
points
and
seven
blocks
of
size
three
are
arranged
so
every
pair
of
points
lies
in
exactly
one
block.
and
cyclic
designs,
which
have
rotational
symmetries.
Block
designs
have
applications
in
the
design
of
experiments
(to
control
nuisance
variation),
agriculture,
clinical
trials,
and
computer
experiments,
and
intersect
with
coding
theory
and
finite
geometry.
Historical
development
spans
statistics,
led
by
R.
A.
Fisher,
and
combinatorics,
with
contributions
from
Steiner,
Kirkman,
Bose,
and
others.