VkBufferMemoryBarrier
VkBufferMemoryBarrier is a structure in the Vulkan graphics API used to define memory access dependencies for buffer resources. It is a component of a pipeline barrier, which synchronizes operations across different stages of the graphics or compute pipeline.
The primary purpose of a VkBufferMemoryBarrier is to specify how a buffer's contents should be accessed before
Key members of the VkBufferMemoryBarrier structure include: srcAccessMask, dstAccessMask, srcQueueFamilyIndex, dstQueueFamilyIndex, buffer, offset, and range. The
By incorporating VkBufferMemoryBarrier into VkPipelineBarrier commands, developers can establish precise control over buffer memory accesses, preventing