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24pits

24pits is a two-player abstract strategy game in the mancala family. The board consists of two rows of twelve pits with a store at each end. The objective is to accumulate more stones in your store than your opponent.

Setup and rules: At the start, each pit contains four stones, and both stores are empty. Players

End of game and scoring: The game ends when one side's pits become all empty. Any remaining

Variants and digital versions: There are several rule variants circulated in online communities, including tweaks to

Origin and reception: 24pits draws on traditional mancala mechanics and is named for the total number of

control
the
twelve
pits
on
their
side.
On
a
turn,
a
player
selects
a
pit
with
stones
and
sows
them
one
by
one
in
a
counterclockwise
direction,
placing
stones
in
subsequent
pits
and
in
the
player's
own
store
but
not
in
the
opponent's
store.
If
the
last
stone
lands
in
the
player's
store,
the
player
earns
an
extra
turn.
If
it
lands
in
an
empty
pit
on
the
player's
side
and
the
opposite
pit
on
the
opponent's
side
contains
stones,
those
stones
are
captured
and
moved
to
the
player’s
store.
stones
on
the
opposite
side
are
moved
to
that
side's
store.
The
winner
is
the
player
with
more
stones
in
their
store;
ties
are
possible.
capture
rules
or
turn
order.
A
digital
edition
exists
for
web
and
mobile
platforms,
offering
AI
opponents
and
local
or
online
multiplayer,
as
well
as
optional
variants
and
tutorials
for
new
players.
pits
on
the
board.
It
is
noted
in
hobbyist
circles
for
its
straightforward
setup
and
potential
for
deep
strategic
play,
while
some
players
point
to
long
play
sessions
and
occasional
stalemates
as
drawbacks.
See
also
mancala,
kalaha,
oware.