glScissorIndexedv
glScissorIndexedv is a function in the OpenGL programming interface. It is used to control which portions of the screen are rendered to. Specifically, it sets the scissor box for a particular indexed scissor test. The scissor test is a feature that allows applications to restrict drawing operations to a rectangular region of the window. When enabled, any fragments that fall outside the defined scissor rectangle are discarded.
The "Indexedv" suffix indicates that this function takes an array of values as an argument. The function