walkto
Walkto is a general navigation primitive used in robotics, artificial intelligence, and video games to command an agent to reach a designated location. It represents an abstract action that delegates the actual path finding and motion control to underlying systems. A walkto request typically specifies a target position, and may optionally include a target orientation, arrival tolerance, and constraints such as speed or timing.
In execution, a walkto command usually follows a two-layer approach. A planner computes a feasible path from
Applications of walkto span multiple domains. In robotics, it is used within higher-level task planners to move
Variants and related concepts include move-to, goto, and reach-a-position actions, which differ mainly in naming and