structuresfrom
Structuresfrom is a term used in computing to denote a function or process that derives one or more structural representations from input data, templates, or constraints. It is used in areas such as computer graphics, data modeling, and visualization, with the aim of turning raw information into organized, navigable structures.
Typically, a structuresfrom workflow takes an input source—such as geometric points, text, sensor streams, or templates—and
Outputs are usually a set of structures (for example graphs, trees, meshes, or scene graphs) plus metadata
Examples include deriving a wireframe graph and a surface mesh from a 3D point cloud; constructing a
Limitations include dependence on input quality and chosen models, sensitivity to noise and missing data, and
See also: Structure from motion, Graph construction, Data modeling, Schema inference.