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rhythmpull

Rhythmpull is a term used in music technology and live performance to describe a method of coordinating timing by actively pulling timing information from a central clock or master scheduler, rather than pushing precomputed events to participants. In a rhythmpull setup, each component periodically queries the master time source to determine when to process, render, or transmit the next rhythmic event. This polling-based approach helps maintain alignment among distributed devices or software modules in environments where latency and jitter vary.

Origin and scope: The term arose in discussions of networked music performance, distributed sequencing, and live-coding

Implementation: Typical elements include a master clock, timestamped events, drift compensation, and latency-aware scheduling. Participants implement

Advantages and limitations: Rhythmpull can improve cross-device synchronization in variable networking conditions and simplify integration of

See also: clock synchronization, real-time audio, distributed systems, live coding.

platforms
in
the
2010s,
where
designers
sought
robust
synchronization
across
multiple
devices
and
software
environments.
While
not
standardized,
rhythmpull
is
described
in
documentation
and
articles
as
an
approach
that
complements
push-based
scheduling.
a
polling
loop
or
event
queue
that
fetches
the
next
action
just
before
it
is
needed,
allowing
local
systems
to
adapt
to
clock
drift.
Some
implementations
combine
rhythmpull
with
predictive
buffering
to
reduce
audible
artifacts.
heterogeneous
hardware.
It
can
also
introduce
added
complexity
and
lead
to
increased
system
latency
if
polling
intervals
are
too
long
or
poorly
tuned.