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osculation

Osculation is the concept of contact of higher order between geometric objects, typically curves, meaning they agree not only in position but also in direction and rate of change at a point. The term comes from Latin osculari, “to kiss,” reflecting the idea of close contact.

In plane geometry, the most common example is the osculating circle. At a given point on a

For space curves, the concept extends to the osculating plane. If a curve has nonzero curvature, its

In astronomy and orbital mechanics, “osculation” describes an instantaneous orbit or set of orbital elements that

See also: curvature, evolute, Frenet-Serret apparatus, contact order.

smooth
plane
curve,
the
osculating
circle
has
second-order
contact
with
the
curve:
the
two
share
the
same
position,
the
same
tangent
direction,
and
the
same
curvature.
The
center
of
this
circle
is
the
center
of
curvature,
and
its
radius
equals
the
reciprocal
of
the
curvature
at
that
point.
The
collection
of
all
such
centers
forms
the
evolute
of
the
curve,
a
locus
that
encodes
how
the
curvature
varies
along
the
curve.
osculating
plane
is
the
plane
spanned
by
the
tangent
and
the
principal
normal
vectors
at
a
point,
representing
the
best
second-order
approximation
to
the
curve
there.
The
binormal
direction
is
perpendicular
to
this
osculating
plane,
and
the
torsion
measures
how
the
curve
departs
from
lying
in
that
plane.
is
tangent
to
the
actual
trajectory
at
a
given
time.
The
osculating
orbit
matches
the
position
and
velocity
at
that
moment,
and
the
osculating
elements
are
updated
as
the
state
evolves
to
maintain
tangency
with
the
real
path.